Some of the best games I’ve played on the PS4 were ones that stepped outside the bounds of reality and provided something truly surreal. While these types of games can be divisive, they usually stand out because of unique mechanics or an intriguing story.
Rememoried is one such game where you explore the world of dreams in abstract environments that shift as you turn your gaze. Is this a dream worth exploring, or will it remind you of your worst nightmares? Let’s find out.
A World Without Structure or Direction
The World of Rememoried is truly a unique one. From a forest under a starry sky, to floating rocks suspended in space, to a moonlit horizon, the game is constantly taking you to new and intesting places. Some of the levels are more engaging than others, but there’s no discounting the variety here.
On the one hand, it’s nice that Rememoried doesn’t hold your hand, but the game doesn’t exert much effort into teaching you either. While there’s something to be said about games that encourage the player to learn its mechanics, Rememoried’s primary method of progression is never revealed to the player.
In fact, I spent a good majority of my initial time with the game wandering aimlessly trying to figure out what the game wanted from me. I eventually caved and looked up some hints online. As it turned out, the game had a pretty unique mechanic: you must look away from elements in the environment in order to “rememorize them.”
Much like the shifting landscape of dreams, the puzzles in Rememoried are solved by looking away and then looking back again. In those moments when you’re not looking, the game’s world will shift or change, or perhaps your perception of it changes.
This is never quite clear or explained. Rememoried has the hints of a storyline in its cryptic dialogue, but it never tries to tell a cohesive story in these abstract worlds. This is disappointing, as the game’s levels invite speculation and existential discussion.
The puzzles are mixed into platforming as well, but the jumping controls are too sluggish for these to be enjoyable. I did have fun with one level that involved leaping through spheres that propelled me upward, but the platforming overall was mostly a source of frustration.
The rememorization mechanic can only carry the game so far. Without any additional variety in the gameplay or a story to keep things moving, Rememoried quickly becomes stale. I would only recommend it to the most hardcore of surreal gaming fans, or those who wish to see its unique mechanic in action.
Visuals Out of a Fever Dream
Rememoried promises a surreal experience, and on that front it certainly delivers. The environments are a mixture of strange landscapes and abstract bursts of light and color. Visually, there’s a lot going on here, but without any story to support it, it just seems like a series of art galleries and less of a game.
The music provides a good job of establishing ambiance, but it also fails to really engage or interact with the game’s world. There is a nice sound clip that plays whenever you’re rememorizing something, but beyond that, it’s a largely detached soundtrack.
Rememoried stands out with a unique mechanic and some very interesting surreal landscapes, but it fails to build upon these things with additional gameplay or story and thus becomes quite forgettable by the end.
If you love surreal gaming experiences, it’s certainly worth a look, but it may be best to wait for a sale before you pull the trigger on this one.
Final Score: 6.0/10
A copy of Rememoried was provided to PS4 Experts for review purposes
Article by - Bradley Ramsey
Insert date - 6/27/18